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Digital Sculpting with Mudbox by Bridgette Mongeon, Mike de la Flor

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CHAPTER 7

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Scanning, Printing, and Milling

 

 

When working in Mudbox, you will need to work with a polygonal model. Polygonal models can be the template models offered in Mudbox or models that have been created in other three-dimensional (3D) modeling programs such as 3ds Max, Maya, Carrara, Houdini, or Blender. In the “Scanning” section of this chapter, we will explore alternative methods of bringing models into Mudbox.

In many instances, once the works of art created in Mudbox are complete, they leave the Mudbox program and enter into another virtual environment for animation or rendering. These digital models are created for movies, video games, ...

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