What could smart toys and life-like robots possibly have in common with other types of digital entertainment?
When you are dealing with life-like physical characters, what special challenges do you face?
How is it possible for robots, no matter how life-like, to arouse powerful emotions in humans?
VENTURING INTO THE METAPHYSICAL
The area of smart toys and life-like robots is an immensely intriguing sector of digital entertainment. It not only involves storytelling skills but also bends one’s mind in ways one might never believe possible. I have worked on several smart toy projects myself and can personally attest to the fact that they are uniquely challenging. The work done in this arena alternates ...