Image Swapping
Before we had the true Dynamic HTML
powers of the Version 4 browsers, Navigator 3 (and Internet Explorer
3 for the Macintosh only) gave us a glimpse of things to come with
image swapping. The basis for this technique is a document object
model that defines an image as an object whose properties can be
changed (or “replaced,” in the language of cascading
style sheets) on the fly. One of those properties,
src
, defines the URL of an image loaded
initially by virtue of an <IMG>
tag and
currently displayed in the page. Change that property and the image
changes, within the same rectangular space defined by the
<IMG>
tag’s HEIGHT
and WIDTH
attributes (or, lacking those attribute
settings, the first image’s dimensions as calculated by the
browser), while all the other content around it stays put.
Navigator 3 (and later) goes one step further by defining an
Image
object from which new “virtual”
images can be created in the browser’s memory with the help of
scripts. These kinds of images do not appear in the document, but can
be scripted to preload images into the browser’s image cache as
the page does its original download. Thus, when it comes time to swap
an image, the switch is nearly instantaneous because there is no need
for network access to grab the image data.
The example in this section shows you how to pre-cache and swap images for the buttons of an imaginary video controller. There are four controls—Play, Stop, Pause, and Rewind. Each control has its own image ...
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