9. Basic Animation Using States
This chapter shows you how to add interactivity and animation to your project using the State panel. We show you how animation created with the State panel and the ability to trigger those animations with behaviors can create interactivity that can be activated directly within your prototype. Letting you move away from relying on the SketchFlow Player to drive interaction with your project.
Understanding States
States let you add both simple and advanced interactivity to your SketchFlow project, and they are an integral part of Expression Blend when we work with Silverlight and WPF. Here we show you how states ...
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