Chapter 1. e-Learning: Promise And Pitfalls
CHAPTER OUTLINE
The e-Learning Bandwagon
What Is e-Learning?
Self-Study Versus Virtual Classroom e-Learning
e-Learning Development Process
Performance Analysis
Defining e-Learning Content
Defining the Instructional Methods and Media Elements
How Delivery Platforms and Software Shape Instruction
Two Types of e-Learning Goals: Inform and Perform
Near Versus Far Transfer Perform Goals
Is e-Learning Better? Media Comparison Research
What Makes e-Learning Unique?
Practice with Feedback
Social Software and Collaboration
Tailored Instruction
Simulations and Games
e-Learning: The Pitfalls
Pitfall One: Losing Sight of the Job
Pitfall Two: Media Abuse
What Is Good e-Courseware?
Training Goals
Learner Differences
Environment ...
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