CHAPTER OUTLINE
- The Case for Simulations and Games
- What Are Simulations and Games?
- What Are Simulations?
- What Are Games?
- Do Games and Simulations Teach?
- What Research (Fails to) Tell Us About Games and Simulations
- Games and Simulations Principle 1: Match Game Types to Learning Goals
- Games and Simulations Principle 2: Make Learning Essential to Game Progress
- Games and Simulations Principle 3: Build in Proven Instructional Strategies
- Incorporate Explanatory Feedback
- Add Self-Explanation Questions
- Games and Simulations Principle 4: Build in Guidance and Structure
- Avoid Discovery Learning
- Design Guidance Appropriate for Inquiry Simulations
- Incorporate Visualization Support
- Incorporate Instructional Explanations
- Games and Simulations Principle ...