10 PROGRAM STRUCTURE
with Aaron Ballman
Any real-world system is made up of multiple components, such as source files, headers, and libraries. Many contain resources including images, sounds, and configuration files. Composing a program from smaller logical components is good software engineering practice, because these components are easier to manage than a single large file.
In this chapter, you’ll learn how to structure your program into multiple units consisting of both source and include files. You’ll also learn how to link multiple object files together to create libraries and executable files.
Principles of Componentization
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