B. Item Mappings Between Second and Third Editions

This third edition of Effective C++ differs from the second edition in many ways, most significantly in that it includes lots of new information. However, most of the second edition's content remains in the third edition, albeit often in a modified form and location. In the tables on the pages that follow, I show where information in second edition Items may be found in the third edition and vice versa.

The tables show a mapping of information, not text. For example, the ideas in Item 39 of the second edition (“Avoid casts down the inheritance hierarchy”) are now found in Item 27 of the current edition (“Minimize casting”), even though the third edition text and examples for that Item are entirely ...

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