Book description
Effective Prototyping for Software Makers is a practical, informative resource that will help anyone—whether or not one has artistic talent, access to special tools, or programming ability—to use good prototyping style, methods, and tools to build prototypes and manage for effective prototyping.
This book features a prototyping process with guidelines, templates, and worksheets; overviews and step-by-step guides for nine common prototyping techniques; an introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills; templates and other resources used in the book available on the Web for reuse; clearly-explained concepts and guidelines; and full-color illustrations and examples from a wide variety of prototyping processes, methods, and tools.
This book is an ideal resource for usability professionals and interaction designers; software developers, web application designers, web designers, information architects, information and industrial designers.
* A prototyping process with guidelines, templates, and worksheets;* Overviews and step-by-step guides for 9 common prototyping techniques;* An introduction with step-by-step guidelines to a variety of prototyping tools that do not require advanced artistic skills;* Templates and other resources used in the book available on the Web for reuse;* Clearly-explained concepts and guidelines;* Full-color illustrations, and examples from a wide variety of prototyping processes, methods, and tools. * www.mkp.com/prototypingTable of contents
- Cover
- Title Page
- Copyright
- Dedication
- Acknowledgments
- Preface
- About the Authors
- Table of Contents
- Chapter 1: Why Prototyping?
- Chapter 2: The Effective Prototyping Process
- Phase I: Plan Your Prototype
- Phase II: Specification of Prototyping
- Phase III: Design Your Prototype
-
Phase IV: Results of Prototyping
- Chapter 11: Review the Design
- Chapter 12: Validate and Iterate the Prototype
- Chapter 13: Deploy the Design
- Chapter 14: Card Sorting Prototyping
- Chapter 15: Wireframe Prototyping
- Chapter 16: Storyboard Prototyping
- Chapter 17: Paper Prototyping
- Chapter 18: Digital Interactive Prototyping
- Chapter 19: Blank Model Prototyping
- Chapter 20: Video Prototyping
- Chapter 21: Wizard-of-oz Protoyping
- Chapter 22: Coded Prototyping
- Chapter 23: Prototyping with Office Suite Applications
- Chapter 24: Prototyping with Visio
- Chapter 25: Prototyping with Acrobat
- Glossary
- Subject Index
Product information
- Title: Effective Prototyping for Software Makers
- Author(s):
- Release date: July 2010
- Publisher(s): Morgan Kaufmann
- ISBN: 9780080468969
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