Chapter 1. Introducing Electron

This chapter covers

  • Understanding what Electron is
  • Learning which technologies Electron is built on
  • Understanding how using Electron differs from traditional web applications
  • Structuring Electron applications
  • Using Electron in production to build real-world applications

One of the big things that the web has going for it is ubiquity. It’s an amazing platform for creating collaborative applications that can be accessed from a wide range of devices running different operating systems. That said, entire classes of applications can’t be built in the browser environment. Web applications can’t access the filesystem. They can’t execute code that isn’t written in JavaScript. They can’t hook into many of the operating ...

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