SideShow Device Events
At the moment, the SideShow device is acting in an entirely passive manner. The user can move around the downloaded content but cannot interact with the program running on the host computer. However, it is possible for the gadget application to receive messages from the SideShow device when the user performs particular actions, as described in the following sections.
Navigation Events
A gadget instance can generate events when a user navigates around the content. You can use the event arguments to identify the button that the user pressed to cause the navigation, and also the destination content item.
As an example, you might want to design a means by which the security guard can signal checking a particular location at a given ...
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