CHAPTER TWENTY
Selecting Development Tools
Introduction
The selection of development and delivery platforms, along with your project goals, will be driving the selection of development tools to realize your vision. Of course, nothing is ever this simple: the selection of development tools should also influence your development platform, particularly when you’re developing on a different plat-form from the one you’re delivering on.
Dozens of books have been written about asset building, level design, and programming, and this book will not pretend to thoroughly cover vast topic areas such as these in a single chapter. Instead, for readers new to game and simulation development, consider this a brief overview of some of what you need to consider ...
Get End-to-End Game Development now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.