CHAPTER 13
PERSPECTIVE PROJECTIONS AND PERSPECTIVE SKETCHES
PERSPECTIVE PROJECTION
Historical Development
Perhaps the single most important development in Renaissance art is the use of perspective.1 Just prior to that time, paintings like those of Duccio di Buoninsegna (1255–1319) tended to be rather flat and two-dimensional (see Figure 13-1). Artists had yet to achieve an adequate understanding of human anatomy, and they had not developed techniques like shading and perspective to create an illusion of depth. Giotto (1267–1377), actually a contemporary of Duccio's, is generally considered the first Renaissance painter. In Figure 13-2, Giotto employs converging lines to suggest spatial depth, although these lines do not systematically converge to a single vanishing point.
In the work of later Italian Renaissance artists such as Leonardo da Vinci (1452-1519) and Raffaello Sanzio (1483–1520), we find paintings that employ one-point perspective to call the attention of the viewer to important details in the painting. See, for example, Figures 13-3 and 13-4 on page 328. The mathematical rules of perspective were developed and documented by people like the German Albrecht Dürer (1471–1528) and several Italian artists, including Brunelleshi and Alberti. Filippo Brunelleshi (1377–1446), a Florentine, invented a systematic method for determining perspective projections in the early 1400's. ...
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