Illustrating 3D Models
Creating photo-realistic renderings from 3D models is an extremely complicated and time-consuming process that many architects outsource to experts in 3ds Max, Maya, or other high-end 3D packages. This chapter is about using the Extended version of Photoshop to go in the opposite direction: creating non–photo-realistic illustrations based on 3D models. The bonus is that non–photo-realistic illustration is a relatively fast process. Instead of trying to perfectly simulate reality, there is power in telling your visual story by using abstract and artistic methods.
- Illustrating with smart filters
- Illustrating with render settings
- Using painterly approaches to illustrating models