© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
B. E. HollisterEssential Guide to RenderMan® Shading Plugin Developmenthttps://doi.org/10.1007/978-1-4842-9392-8_4

4. Monte Carlo Integration and Global Integrators

Brad E. Hollister1  
(1)
Carson, CA, USA
 

Monte Carlo integration1 is used to approximate the rendering equation by random sampling from a distribution that must be supplied by a Bxdf plugin. Thus, it is essential that Bxdf plugin authors understand what Monte Carlo integration is.2

Global integrators (themselves plugins) are introduced to provide context. However, an in-depth explanation on how to write Integrator plugins is beyond the scope of this book.

Numerical Integration

As we have seen in the ...

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