3. Understanding Projects and Development
In this chapter we’ll create a project, study its structure, configure its modules, and show how development works with GWT. Since GWT 1.0, this whole process has evolved significantly; now it’s more streamlined, with a plugin for easier project creation and OOPHM for faster, simpler development and testing.
Creating a Project
First, let’s start by creating a project—a “Hello World” application if you will—though we won’t use it to showcase GWT, but rather to study the structure of a project. (And we will throw some criticism at this simple application in Chapter 5, “Programming the User Interface.”) We won’t do any coding because GWT can generate such code by itself, and it’s good enough for our purposes. ...
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