Chapter 3. Dynamic Differences in Mobile Design
Clearly, no two mobile computing devices are created alike. With a variety of operating systems, platforms, and screen sizes, there’s a lot to keep in mind when attempting to cater an application to a certain piece of technology.
It’s time to start tying interaction and human-interface design together as you begin breaking down how to design for specific form factors and for the ways people use software on their devices.
Understanding the Role of Mobile
As advanced as mobile devices and software have become, they still play a complementary role to traditional computing. Applications often tie into more traditional digital setups, be they word processors, spreadsheet managers, slideshow presentations, ...
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