Chapter 9. Designing for Simplicity
There’s no arguing against the fact that the technology you’re designing software for is a little . . . complicated. You’re making programs to run on pocket-sized supercomputers and book-sized touchscreen panels. Either would have seemed like something out of the realm of science fiction just a decade or two ago. Although these devices are easier to use than ever, their limitless potential can seem a bit daunting to some users. For that reason, it’s essential to strive toward creating simple interaction designs that will make your work easily usable by any potential customer.
The Sophistication of Simplicity
So far, you’ve learned about the importance of usability and the need to constantly iterate upon a ...
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