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Essential Silverlight 3
book

Essential Silverlight 3

by Ashraf Michail
September 2009
Intermediate to advanced
336 pages
5h 55m
English
Addison-Wesley Professional
Content preview from Essential Silverlight 3

3. Graphics

IN THIS CHAPTER, you will learn how to add rich vector graphics and images to your application. You will also learn how to optimize performance and image quality of those graphics elements. In particular, Chapter 3 will discuss the following:

• The graphics system design principles

• The elements for displaying graphics

• The problems the Silverlight runtime solves “under the hood” and the problems your application must solve

Graphics Principles

The Silverlight graphics API makes it easy to add vector graphics, bitmap images, and text to your applications. This section describes the graphics API design principles.

Vector Graphics and Bitmap Images

Bitmap images are a common method of adding graphics to an application. However, ...

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