Chapter 11. Refactor to the Open-Closed
Solving tricky problems can often involve changing your point of view. In this chapter, we’ll examine one particularly tricky problem: how to avoid overdesign without suffering the problems that often accompany an insufficient or naïve design. In the process, we’ll rethink two, hopefully well-known, aspects of development: the Open-Closed principle and the discipline of refactoring. We’ll begin by examining these aspects as they are traditionally understood and then repurpose them in a more agile way.
The Open-Closed Principle
The notion that systems have to accommodate change is not a new one. At the birth of objects and OO, Ivar Jacobsen said, “All systems change during their life cycles. This must be ...
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