Programming network applications using sockets

As we mentioned previously, a socket is an abstraction over network communication. We treat them as regular files everything written to a socket is sent via the network to its destination by the operating system. Everything that is received via the network is written into the socket again, by the operating system. This way, the OS provides two-way communication for network applications.

Let's suppose that we run two different applications working with the network. For example, we open a web browser to surf the web and use a messaging application (such as Skype) to chat with friends. The web browser represents a client application in a client-server network architecture. The server, in this ...

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