In this chapter, we’ll focus on the things to take into account when choosing game mechanics, such as the game type, length and complexity, the randomness in the game, and the player investment. We will learn to design gameplay elements according to different player types based on their interest and motivation. We will also take a look at the specific, unique mechanics of a few popular games, and try to understand what makes them so appealing to play.
Mechanics as a Toolkit
Game Mechanics are a set of tools ...