Chapter 5. Performance
AN application that looks great but performs like a dog1 is a sad thing. Users may like the look, but they’ll hate the feel, and they’ll probably avoid running the application again. Java, Swing, and Java 2D work just fine and perform great as-is, and you generally do not need to care about performance. But it is always good to know about things that may cause performance problems and to know techniques you can use to speed up your application.
We have not been shy about sprinkling performance information throughout the book where applicable. This chapter goes much deeper in detail into some particular techniques and information about performance that are useful to know in order to write great, fast Filthy Rich Clients. ...
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