FCP Protocol: Lock vs. Target
One of the tasks when learning a new program is getting in sync with the logic behind the
program design. If you are coming to Final Cut Pro from another editing system, you’ll probably
notice a few things that FCP does differently. Understanding the differences between locking
and targeting is important to your editing happiness, so let’s get them straight.
Locking a track keeps it out of trouble. So unless you’re working on a particular track, you might
as well keep it locked so that your editing operations don’t have unforeseen consequences,
like trimming or moving tracks that are stacked above or below the base tracks, out of your
Timeline view (spooky music here). You have to take the responsibility for locking tracks
because FCP defaults to unlocked tracks (unlike other editing systems, which may disable
tracks by default until you enable them).
Here are the keyboard shortcuts for locking tracks:
Shift-F4 locks all video tracks.
F4 plus the track number locks that video track.
Shift-F5 locks all audio tracks.
F5 plus the track number locks that audio track.
Lock ’em. Just do it. You’re welcome.
Even if you’ve selected a specific edit on one track with the Selection tool, any unlocked track
is capable of responding to changes you make to that edit. If you have locked all the tracks that
you don’t want cut or moved, this capability is a great thing. For example, you can make multi-
track cuts, moves, and lifts to dialogue tracks or multicamera sync setups and leave your
locked music track right where it is.
Target track controls are a scheme for mapping each source clip to its proper Timeline track.
Even though you dont always need to specify a target track to perform an edit, its a good
habit to check your target assignments whenever you perform an edit.
FCP also uses targeting as a way to specify the track when you perform a specific operation.
For example, you target a track when you are getting ready to delete it.
Working with Timeline Tracks
Chapter 10
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