1 Quick Start: An Introduction to FCP
“FCP X was built for the future as we saw it developing — more cameras, much more footage, reliance on metadata, the need to simplify complex and technical tasks to focus on creativity. You can see that this imagined future is exactly where we are right now.”
— Steve Bayes, Final Cut Pro X and ProRes Product Manager, 2010–2018
“After 10 years as a video editor in the 1980s, Steve became the first certified instructor for the Avid Media Composer and eventually the Principal Product Designer. In 2006 he became Apple’s Senior Product Manager for FCP. From 2010 he product managed the development and release of the ProRes video codec and FCP X, including the almost 30 subsequent releases. Steve retired from Apple ...