Introduction
Flash was originally designed for two-dimensional animation. Throughout its evolution, it has grown to produce many rich-media applications. Currently, new media designers have yet to break out of a two-dimensional world into a more robust three-dimensional environment. This book explores the possibilities of utilizing 3D space within Flash.
What’s This Book About?
Interactivity is an important component in delivering rich-media content. This book provides multimedia designers, developers, and programmers with tools to create interactive systems within a three-dimensional world. Chapter exercises consist of practical applications as well as experimental projects. Each exercise provides step- by-step instructions and tips for you ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access