Book description
Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life.
- Learn animation basics. Find everything you need to know to get started with Flash
- Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples
- Use 3D effects. Rotate and put objects in motion in three dimensions
- Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions
- Speed up development. Use templates, code snippets, and motion presets
- Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR
- Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples
Publisher resources
Table of contents
-
Flash CS5: The Missing Manual
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- A Note Regarding Supplemental Files
- The Missing Credits
- Introduction
-
one. Creating a Flash Animation
- 1. Getting Around Flash
- 2. Creating Simple Drawings
- 3. Animate Your Art
-
two. Advanced Drawing and Animation
- 4. Organizing Frames and Layers
-
5. Advanced Drawing and Coloring
- Selecting Graphic Elements
- Manipulating Graphic Elements
- Spray Painting Symbols
- Drawing with the Deco Tool
- Advanced Color and Fills
- 6. Choosing and Formatting Text
- 7. Reusable Flash: Symbols and Templates
- 8. Advanced Tweens with the Motion Editor
- 9. Realistic Animation with IK Bones
- 10. Incorporating Non-Flash Media Files
- 11. Incorporating Sound and Video
-
three. Adding Interactivity
- 12. Introduction to ActionScript 3
- 13. Controlling Actions with Events
- 14. Organizing Objects with the Display List
- 15. Controlling the Timeline and Animation
- 16. Components for Interactivity
- 17. Choosing, Using, and Animating Text
- 18. Drawing with ActionScript
-
four. Debugging and Delivering Your Animation
- 19. Testing and Debugging Your Animation
-
20. Publishing and Exporting
-
Optimizing Flash Documents
-
Ten Optimization Strategies
- 1. Use as few keyframes and property keyframes as possible
- 2. Choose the Pencil tool over the Brush tool
- 3. Choose solid over dashed or dotted lines
- 4. Optimize curves and shapes
- 5. Use symbols
- 6. Avoid bitmaps (or optimize them)
- 7. Keep sound clips to a minimum (or optimize them)
- 8. Group elements
- 9. Avoid the extraneous
- 10. Tell Flash to keep your file size down
-
Ten Optimization Strategies
- Publishing Your Animations
- Exporting Flash to Other Formats
-
Optimizing Flash Documents
- 21. Introducing Adobe AIR
-
five. Appendixes
- A. Installation and Help
-
B. Flash Professional CS5, Menu by Menu
- File
-
Edit
- Undo
- Redo
- Cut
- Copy
- Paste in Center
- Paste in Place
- Clear
- Duplicate
- Select All
- Deselect All
- Find and Replace
- Find Next
- Timeline
- Edit Symbols/Document
- Edit Selected
- Edit in Place
- Edit All
- Preferences (Mac: Flash→Preferences)
- Customize Tools Panel (Mac: Flash→Customize Tools Panel)
- Font Mapping (Mac: Flash→Font Mapping)
- Keyboard Shortcuts (Mac: Flash→Keyboard Shortcuts)
- View
- Insert
- Modify
- Text
- Commands
- Control
- Debug
-
Window
- Duplicate Window
- Toolbars
- Timeline
- Motion Editor
- Tools
- Properties
- Library
- Common Libraries
- Motion Presets
- Actions
- Code Snippets
- Behaviors
- Compiler Errors
- Debug Panels
- Movie Explorer
- Output
- Align
- Color
- Info
- Swatches
- Transform
- Components
- Component Inspector
- Other Panels
- Extensions
- Workspace
- Hide Panels
- Help
- Index
- About the Author
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Product information
- Title: Flash CS5: The Missing Manual
- Author(s):
- Release date: May 2010
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781449393731
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