Book description
Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store.
Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including:
*Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging
User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.
Table of contents
- Cover
- Halftitle
- Title
- Copyright
- Dedication
- Contents
- Author’s Note
- Foreword
- Section 1
- Section 2
- Section 3
-
Section 4
-
Leveraging Custom iPhone and Android Interface Calls with ActionScript
- Using Gestures in Your Apps
- Working with Gestures
- Which Way Is Up? Controlling Orientation with the Android Accelerometer
- Knowing Where You Are, Using Geolocation
- Loading RSS Data into Flash
- Adding Permissions to Your Apps
- Loading Web Pages into the StageWebView
- Controlling the Use of the Microphone
- Controlling the Camera
- Additional Features on AIR 2.5 for Android
- Summary
- Project 4: Building a Gesture-Driven Application
-
Leveraging Custom iPhone and Android Interface Calls with ActionScript
- Section 5
- Section 6
- Index
Product information
- Title: Flash Mobile
- Author(s):
- Release date: October 2012
- Publisher(s): Routledge
- ISBN: 9781136022494
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