Contents in summary

Introduction

Chapter 1: Your first game

Jumping headfirst into a tutorial-based ‘getting started’. In this chapter the reader will be guided through the process of creating a simple pairs game. In a tutorial format the user is taken through creating artwork in Flash and then adding some limited interactivity. The basics of using Flash buttons are presented along with keeping track of the board state in a way that the computer can understand.

Section 1: Animation

The first section looks at creating the artwork and animation that will feature in the games we create.

Chapter 2: Drawing with Flash

Flash is the perfect application to create line animation and in this chapter we look first at the drawing tools available and then ...

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