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Flash Out of the Box
book

Flash Out of the Box

by Robert Hoekman Jr.
November 2004
Intermediate to advanced
254 pages
9h 23m
English
O'Reilly Media, Inc.
Content preview from Flash Out of the Box

Chapter 8. Buttons and Interactivity

It’s time to get interactive! Animation alone doesn’t enable the user to control anything. The Web isn’t about seeing, it’s about doing. Its real power is in the user’s ability to interact with content to buy and sell merchandise, learn something new, and communicate with people all over the world.

We touched very briefly on interactivity in Chapter 3, in which we let the user restart the animation by clicking on Box Guy. But that is just the beginning. In this chapter, we’ll learn more about making Flash movies interactive through the use of buttons and ActionScript.

The easiest way to add interactivity to Flash is to use a button to run some ActionScript. One button might run a script that opens a web page, while another triggers the loading of a product catalog listing from a database. The ActionScript executed by a button can display help information for the user, add a product to a shopping cart, or send the user to any page in an online catalog. You may be saying, “Big deal. I can do those things with HTML.” True, but buttons can be much more powerful than a link in HTML. Buttons can contain animation and sound, react to rollovers, be activated or dimmed dynamically, or be repositioned automatically when, say, the browser window is resized.

Of course, buttons are just the beginning. There is really no limit to the interactivity you can create with ActionScript, and it can be implemented in a variety of ways. A great example of this is pixeltees ...

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Publisher Resources

ISBN: 0596006918Errata Page