Chapter 11. States
States are a powerful tool that encapsulate a lot of the work of
creating stateful components, that is, components that have multiple views. These could be controls
that need to operate as both an editor and a display, a dialog box with
multiple screens, or a component with a menu view and detail view. These
multiple views, when contained within a single component, are referred to
as states. The Flex Framework defines a class called
State
, contained within the mx.state
package, that lets you define the properties of a particular view
within a single component. All UIComponent
s let you add one or more mx.state.State
objects to their states array,
which enables you to easily add and remove any child components, control
styles, and use Effects
and Transitions
when a State
is entered or exited. Frequently, unless
there’s a real need to create a separate mechanism to store distinct
states and what changes those states entail, using x.states.State
is a far cleaner and simpler way
to implement multiple states or views within a single component.
States can add children to a component that will be removed by the
component as soon as the state is exited. You also can define transitions
that will play as the currentState
of a
component is changed and apply effects to selected children any time the
state
property is changed. Any properties of a component that are meant to be temporary or that are relevant only to a certain state of a component can be easily and efficiently ...
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