We’ve spent the last chapters exploring the Entity Data Model: how to create one, how to use the Entity Data Model Designer and control the code it creates for you, and how to use the two Entity Model APIs,
Now, I’m not going to try to tell you that you know everything there is to know about these subjects. This is programming—there’s always something more to learn. But if you’ve made it this far, you know what you need to know to build the vast majority of Entity Data Models. You can make informed decisions about which workflow you want to use, you can bend the Designer to your will, and you know your way around the concrete classes you (or the Designer) creates. Well done! You should be ready ...