January 2020
Intermediate to advanced
368 pages
12h 45m
English
This chapter covers
This chapter could contain the most difficult concepts to wrap your head around, unless you’re familiar with async UI programming. The beginning of this chapter is only about asynchronous concepts and implementing them in Dart. After that, I examine how those concepts are useful in Flutter.
If you’re okay with the following code listing, then you should skip to section 9.2, where we begin the Flutter portion.
// Streams and Sinks StreamController<bool> _controller = StreamController<bool>(); ...
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