Flutter in Motion

Video description

Take this course and learn Flutter in no time at all: it’s a must.
Alain Lompo, Software Developer, Senacor

In 2018, mobile app downloads topped 194 billion, and experts forecast that number to rise another 30% or more by 2022. As a developer, you need a fast, safe, efficient way to take advantage of this incredible opportunity! Enter: Flutter, a game-changing software development kit designed for building lightning-fast, stunning apps that run on iOS and Android.
Flutter in Motion walks you through a complete Flutter application start to finish! Through rich visual content and seasoned developer Scott Cornell’s expert instruction, you’ll learn about widget trees, element trees, reactive programming with Flutter, and the differences between implicit, transition, and explicit animations. You’ll discover key Flutter design patterns and best practices, learn how to handle asynchronous calls, and use ahead-of-time (AOT) and just-in-time (JIT) compilation for customization, general performance, and hot reloading.
You’ll also learn how to take advantage of Flutter’s built-in widgets while you build a fully functioning money management application. Along the way, you’ll gain exposure to Google’s Dart programming language, easy to learn for anyone with experience with a high-level language.

Flutter, a ground-breaking cross-platform software development kit created by Google, makes it easier than ever to create highly responsive, secure, beautiful native apps for iOS and Android. Flutter embraces modern design patterns, so its applications are loosely-coupled and easy to scale. And because Flutter compiles Dart code to platform-specific programs with no need for a JavaScript bridge, it’s blindingly fast. Flutter’s built-in widgets and rich motion APIs make you productive fast, so your Flutter apps are as responsive as they are gorgeous!

Inside:

  • Reactive programming with Flutter
  • Using AOT and JIT for production and development
  • Widget keys and when to use them
  • Handling asynchronous calls
  • Using implicit, explicit, and transition animations
  • How to handle user input
  • Flutter design patterns, anti-patterns, and best practices
For intermediate developers with experience in a high-level language like Java, JavaScript or C#. You’ll need some prior exposure to object-oriented and asynchronous programming.

Scott Cornell has been a developer for over 18 years. His work has run the gamut from desktop applications to Web and mobile apps. He loves to learn new technologies, including cross-platform mobile frameworks such as React Native, Xamarin, Ionic, NativeScript and Flutter.

A great introduction to cross platform mobile application development with Flutter.
Julien Pohie, Software Engineer, Dell

Excellent step by step guide to bootstrap your Flutter development.
George Onofrei, DevEx Solutions

Table of contents

  1. 1. INTRODUCTION
    1. Course overview 00:04:10
    2. First look at Flutter 00:11:33
    3. Flutter Architecture 00:06:42
    4. Alternatives to Flutter 00:05:15
  2. 2. INSTALLATION AND SETUP
    1. Setting up: Windows, macOS, Linux part 1 00:07:14
    2. Setting up: Windows, Mac OS, Linux part 2 00:07:46
    3. Setting up VS Code 00:05:30
    4. Call the doctor: Flutter doctor 00:07:20
    5. Review initial Flutter project 00:07:12
    6. Working with simulators and emulators 00:07:33
    7. Looking at documentation 00:03:23
  3. 3. WIDGETS AND THEMES
    1. Creating a project 00:03:17
    2. Looking at main.dart 00:07:05
    3. What is a widget? 00:04:54
    4. Stateless widgets and understanding the build method 00:03:50
    5. Material Design and Cupertino 00:06:13
    6. Working with text, icons, and images 00:04:22
    7. Dart classes and constructors 00:04:24
  4. 4. LAYOUTS AND NAVIGATION
    1. The most used widget: the Container widget 00:06:53
    2. Decorating with the BoxDecoration widget 00:08:24
    3. Layout with rows and columns 00:11:08
    4. Adding more screens 00:05:12
    5. Navigating with routes 00:06:59
    6. Styling our menu 00:07:00
  5. 5. FORMS AND STATE
    1. Basic input screen 00:10:03
    2. Async/Await and more route options 00:05:32
    3. Just another form 00:06:39
    4. Budget item entry 00:08:48
    5. Finish the last form 00:06:59
  6. 6. STORAGE AND LISTS
    1. SQLite, provider package, and a model 00:07:47
    2. Saving data 00:05:25
    3. Retrieving data 00:09:13
    4. Lets do it again with types 00:07:40
    5. Populate dropdowns from SQLite and save with transactions 00:09:33
    6. How to view a SQLite database 00:05:13
    7. Deleting an item with the Dismissible widget 00:05:35
    8. Getting totals 00:04:42
  7. 7. MORE WIDGETS AND CLASSES
    1. Additional layouts with GridView and Table 00:04:14
    2. Stacking widgets with Stack 00:03:07
    3. Clipping with ClipOval and ClipRect 00:04:08
    4. Notify with SnackBar 00:03:12
    5. Managing orientation 00:04:22
    6. Prevent navigating backwards 00:03:51
    7. Listen for route changes 00:03:00
    8. App lifecycle 00:02:49
  8. 8. ANIMATION
    1. We need a hero: the Hero widget 00:04:07
    2. Implicit animations 00:04:16
    3. Transition animations 00:05:24
    4. Explicit animations 00:04:57
    5. A little more animation 00:04:56
  9. 9. NETWORKING
    1. Backend setup 00:06:33
    2. Login plumbing 00:05:55
    3. Login screen 00:05:24
    4. StreamBuilder 00:09:03
    5. Do it again with item types 00:03:49
    6. Adding budget items to the mix 00:08:21
    7. Finish up the app 00:06:03
  10. 10. DEPLOYMENT
    1. Prep for publishing an Android app 00:04:36
    2. Publishing to the Google Store 00:02:52
    3. Prep for publishing an iOS app 00:02:21
    4. Publishing to the Apple store 00:02:56
    5. Wrap up: What's next for Flutter? 00:02:38

Product information

  • Title: Flutter in Motion
  • Author(s): Scott Cornell
  • Release date: December 2019
  • Publisher(s): Manning Publications
  • ISBN: None