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Maya excels at animation. In fact almost everything in Maya can be animated. The main type of animation used in Maya is keyframes. A keyframe is an individual frame showing the extreme of an action. Once the keyframes are set, Maya interpolates the in-between frames automatically. Other types of animation include path based, dynamic, and blend shapes.

Many of the guidelines used for traditional animation are also useful for 3D animation. While the focus of this book is not on the principles of animation, it is nonetheless important to point out that functions such as anticipation, squash and stretch, timing, follow through, ease in and ease out, ...

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