Chapter 5. MORE POWER, LESS SCRIPT

What we'll cover in this chapter:

  • Using loops to make Flash repeat actions

  • Examining several different kinds of loops

  • Using loops with arrays to work on lots of information at once

  • Building a hangman game with Flash and ActionScript

  • Creating the static graphics for the Futuremedia site

It's not exactly headline news, but computers are pretty dumb. Whatever far-fetched dreams we may have once had, the twenty-first century isn't buzzing with the conversation of HAL-9000 supercomputers—well, not yet at least! It's actually chock full of silicon number-crunchers, and (sorry to say) even your shiny new top-of-the-line Pentium can't hold a candle to the raw intelligence of the simplest human being.

When it's a matter of crunching ...

Get Foundation ActionScript for Flash 8 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.