What we'll cover in this chapter:
Using Flash components and the listener event model
Extracting data from the
Extending ActionScript with classes
Setting up a classpath
So far in this book you've created a lot of Flash content that relies on ActionScript. You've done some clever things with a very small subset of the ActionScript language, but there will come a time when you need to go further. At the moment, you're taking Flash building blocks such as movie clips and using them to create your content. How about creating some new building blocks of your own?
You can add new classes to Flash or extend some of the existing classes such that the available ...