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Foundation Blender Compositing by Roger D. Wickes

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Chapter 5. 3D ELEMENTS

3D ELEMENTS

This chapter focuses on working in 3D view. You'll learn how to work with objects and images, and arrange them in 3D space. This includes creating masks, using Blender's empty object as a guide, and adding text. Special effects (such as particles, smoke, and dust) use 3D objects, so this chapter will give you the foundation for adding these into your composition (as discussed in Chapter 8).

Blender objects are created in the virtual world by modeling them in the 3D view. Blender offers hundreds of modeling tools and features. In this book, I'll present only the essentials of modeling specific compositing elements. The good ...

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