Chapter 5. Interactions
What we'll cover in this chapter:
Working with the Interactions panel
Using interactions in an application
Using interactions in a video player
Files used in this chapter:
interactions-start.fxp
interactions-complete.fxp
Creating interactions in Catalyst is surprisingly direct and intuitive. This is partially due to Catalyst's focus has on the most common types of interactions, as opposed to trying to provide all possible options, and partially due to the intuitive design of the process. The Interactions panel responds to the type of object that is selected and guides you through the options specific to that component (although ...
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