Book description
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you've never done any programming before and don't know where to start, this book will show you how to make games from start to finish. You'll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games.
Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You'll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here.
Focused and friendly introduction to making games with HTML5.
Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters.
Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.
What you'll learn
Get a thorough grounding in HTML5 and good programming practices, with minimal prior programming experience required.
Discover how to build logic, adventure, and 2D action games in a wide range of genres.
Master collision detection, Enemy AI systems, player control, basic physics and easy trigonometry.
Make use of modern JavaScript programming techniques to build robust games that are quick to make, easy to maintain, and simple to extend.
Understand the strategies for making games fun to play and easy to build.
Who this book is for
Foundation Game Design with HTML5 and JavaScript is for a non-technical creative person who wants to learn the art of video game design, but has no idea where to start or where to look for help. It is a lucid, friendly and step-by-step guide though all the technical and creative issues involved in game design. This book treats programming as a creative artistic tool, and will help anyone who may be afraid of programming to love the subject as much as the author does. The techniques in the book are comprehensive enough to form the basis of a career as a game designer, and form a solid foundation for continued study of programming and graphic design for games. This book is the missing link that will guide and inspire any curious and creative person to turn a good game idea into a reality
Table of contents
- Title
- Dedication
- Contents at a Glance
- Contents
- About the Author
- About the Technical Reviewer
- About the Cover Image Artist
- Acknowledgments
- Introduction
- Chapter 1: Learning HTML and CSS
- Chapter 2: Learning JavaScript
- Chapter 3: Your First Games
- Chapter 4: Creating a Game World
- Chapter 5: Making Maps
- Chapter 6: Game Objects and Animation
- Chapter 7: Game Sprites
- Chapter 8: Bumping into Things
- Chapter 9: Making Video Games
- Chapter 10: Maze Games
- Chapter 11: Platform Games and Physics
- Chapter 12: Touch and the Mouse
- Index
Product information
- Title: Foundation Game Design with HTML5 and JavaScript
- Author(s):
- Release date: November 2012
- Publisher(s): friends of ED
- ISBN: 9781430247166
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