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Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy

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Chapter 4

Creating a Game World

One of the reasons games are fun to play is that they’re simplified simulations of the real world. The real world is often not much fun at all, because it’s far too complicated and has too many rules. In the real world we have to deal with things like food, rain, deadlines, traffic, mosquitoes, and gravity, sometimes all at the same time. It can be tiresome! But game worlds have much simpler, clearer rules. We can solve game problems much more easily, understandably, and quickly than real-world problems, and this gives us a great feeling of success and achievement. And because games are interactive, players can ...

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