Game Objects and Animation
All the games we’ve made so far in this book have been turn-based. That means the player makes a move and then waits for the computer to make its move. Board games, card games, strategy games, and many simulations are turn-based. Starting with this chapter, and continuing in Chapters 7 and 8, you’re going to learn all the skills you need to make fast-paced action games.
- How to display images using canvas technology. ...