My programming roots originated with Flash in 1999 when I first started writing object-oriented Games and Applications in ActionScript. More recently, in 2009, shortly after Apple launched the App Store and opened up their exciting new mobile platform to third parties, I decided to jump ship and become an iPhone Developer.

The transition from developing for the Flash Player to the iPhone was not the smoothest ride, but one key factor that helped me more than anything is that the same foundation principals of object-oriented programming for Flash are also at the heart of Objective-C and the iOS SDK.

If you are already working with another object-oriented language then you should be able to apply that knowledge to Objective-C and ...

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