iOS App Blueprint: Introduction and “Hello, World!”

This is the first of five sections in this book called blueprints. Located at the end of each part, the blueprints will help you progressively build an iOS app using the concepts you learned in the preceding chapters. They are code heavy and assume that you have some know-ledge of Objective-C and other programming basics. You can visit to download fully functioning project files.

Creating an Xcode Project

Start by downloading and installing the iOS SDK from Apple’s developer site (see the iOS Development Tools and Resources section of Chapter 1, Getting Started with iOS). Then launch Xcode, installed by default at /Developer/Applications.

When Xcode first ...

Get From Idea to App: Creating iOS UI, Animations, and Gestures now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.