4 Designing function signatures and types

This chapter covers

  • Designing good function signatures
  • Fine-grained control over the inputs to a function
  • Using Unit as a more flexible alternative to void

The principles we’ve covered so far define FP in general, regardless of whether you’re programming in a statically typed language like C# or a dynamically typed language like JavaScript. In this chapter, you’ll learn some functional techniques that are specific to statically typed languages. Having functions and their arguments typed opens up a whole set of interesting considerations..

Functions are the building blocks of a functional program, so getting the function signature right is paramount. And because a function signature is defined in terms ...

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