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Fundamentals of Computer Graphics, 4th Edition
book

Fundamentals of Computer Graphics, 4th Edition

by Steve Marschner, Peter Shirley
October 2018
Beginner
734 pages
22h 15m
English
A K Peters/CRC Press
Content preview from Fundamentals of Computer Graphics, 4th Edition

Chapter 20

Visual Perception

William B. Thompson

The ultimate purpose of computer graphics is to produce images for viewing by people. Thus, the success of a computer graphics system depends on how well it conveys relevant information to a human observer. The intrinsic complexity of the physical world and the limitations of display devices make it impossible to present a viewer with the identical patterns of light that would occur when looking at a natural environment. When the goal of a computer graphics system is physical realism, the best we can hope for is that the system be perceptually effective: displayed images should “look” as intended. For applications such as technical illustration, it is often desirable to visually highlight relevant ...

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Publisher Resources

ISBN: 9781482229417