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Fundamentals of Game Design, Third Edition by Ernest Adams

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Chapter 10. Character Development

It is our choices, Harry, that show what we truly are, far more than our abilities.

—J. K. ROWLING, HARRY POTTER AND THE CHAMBER OF SECRETS

Characters play a key role in entertaining us in many video games. The character that we play and those we interact with help make the game world believable to us. Not all games need characters, but they add life and warmth to a game, and they’re essential to any game that includes a story.

This chapter looks at how to design compelling and believable characters. We’ll start by examining the characteristics of the avatar character, both player-designed and built-in. Next we’ll look at the issues inherent in gender-specific character design, paying attention to the common ...

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