Chapter 21. Online Gaming
Online gaming has grown from a tiny fraction of the interactive entertainment business into a major market in its own right. In this chapter, you’ll learn about some of the features and design challenges that set online gaming apart from the more traditional single-player or multiplayer local games. Online gaming is a technology rather than a genre, a mechanism for connecting players together rather than a particular pattern of gameplay. Therefore, this chapter doesn’t look for design commonalities as the chapters on game genres did. Instead, it addresses some of the design considerations peculiar to online games no matter what genre those games belong to. It’s a huge topic, however, and there is only room in this book ...
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