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Fundamentals of Strategy Game Design
book

Fundamentals of Strategy Game Design

by Ernest Adams
January 2014
Beginner
50 pages
1h 26m
English
New Riders
Content preview from Fundamentals of Strategy Game Design

The Game World

The choice of setting for your strategy game is a vital consideration because different players prefer different fantasies. Dress up the underlying gameplay in a different setting and it can feel like a totally different game. You can transplant the core mechanics of a strategy game into many different settings; it’s practically a universal game construction kit. Will your game be set in history? The contemporary world? The future (as you anticipate it)? Or a fantasy world of your imagination?

In spite of the ease with which strategy game mechanics can be reused in a new setting, you’ll need to keep some important distinctions in mind.

Historical Settings

Military strategy games, perennial favorites, tend to be set in the past—either ...

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Publisher Resources

ISBN: 9780133812671