What You See Is Not What You Get

Player Perception of AI Opponents

Baylor Wetzel and Kyle Anderson

4.1  Introduction

For many, even in the game development community, the goal of AI development is to make the “winningest” AI that one can from the perspective of the developer, which sounds like a reasonable goal. From the perspective of the person spending money to buy the game, of course, an unbeatable AI is not such a great idea. The player just wants to have fun.

If we want to make an AI that the player appreciates, we need to understand how the player ...

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